UO Esports 2020 Plans

I will return as DuckTV Sports Executive Producer in the 2020-2021 school year alongside two brand new co-producers. The programs will retain a roster of 10-25 volunteers devoted to creating quality content. We have created three areas of attack for the next twelve months. The first goal is to master the content DTV Esports already creates. This means constantly upgrading and innovating the live broadcast experience for official UO Esports matches. This also means pushing for more consistent and higher quality podcasts on the OregonDuckTV Youtube channel. The second goal is to expand the scope of influence of the program. While our main priorities remain content creation and live broadcasting, I will personally devote my energy to live events at the UO Esports lounge and community events that can be hosted online. This also includes listening to what our volunteers are passionate about and searching for new ways the program can succeed. Our Twitch channel name is "University of Oregon" and that gives us permission to live stream events far beyond video games. Future partnerships with the UO athletic department and Esports Lounge will be explored. Lastly, DuckTV Esports is always looking for ways to build a fanbase. There is a strong community of gamers and esports fans in Eugene. It is our job to constantly recruit new fans of UO Esports, and new members for DuckTV Esports as well. The success of esports at Oregon and the success of our brand-new program is directly tied to how much excitement we can generate and how many passionate volunteers are on our team. 

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